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All of the Latest Content

All of the latest content from WOBO, and the latest infographics from Asmondian. This page is where you can stay up to date with all things WOBO.

All Explosives Vs Bases in DayZ 1.18
A DayZ Video called "All Explosives Vs Bases in DayZ 1.18" was added
VIDEO
22 hours ago

DayZ Update 1.18 Patch Details
A DayZ Video called "DayZ Update 1.18 Patch Details" was added
VIDEO
1 day ago

NEWS
DayZ Update 1.18 Patch Notes
News: DayZ Update 1.18 Patch Notes
1 day ago



ADDED:

- Abandoned trains dynamically spawning across Chernarus and Livonia
- M79 grenade launcher
- 40mm grenade launcher ammunition
- Derringer pistol
- Sawed-off Revolver
- Sawed-off Blaze
- Craftable improvised explosive device (IED)
- Plastic Explosive
- Claymore mine
- Remote Detonation Unit
- PO-X Vial
- Fireworks Launcher
- Craftable armbands from flags
- Gas Canisters explode upon destruction
- Keybindings for gestures can be adjusted in the in-game settings
- Gesture keybindings are now reflected in the radial menu


FIXED:

- Doors of several structures could not be opened by force
- Adjusted some exploitable building collisions (https://feedback.bistudio.com/T163092 - private)
- When driving the Gunter and Olga without a radiator, the spark plug got ruined too early
- The slot for cooking equipment was displayed when the tripod was not attached
- Widget of dead players/animals was not displayed after leaving a vehicle (https://feedback.bistudio.com/T163934)
- The stamina indicator was not displayed in the inventory with disabled HUD (https://feedback.bistudio.com/T162706)
- When entering the pause menu after disabling the HUD, the HUD could not be re-enabled (https://feedback.bistudio.com/T163869)
- Fixed an exploit related to fireplaces
- Stones were not properly displayed when left as the last attachment of a fireplace
- Melee damage was dealt in the direction the camera was facing
- The wrong text was shown when dragging a body out of vehicles
- The CR-550 magazine was not properly reflecting damage states
- The dry fire of the CR-550 did not have sounds in prone stance
- The land mine disappeared upon disarming
- Land mines ruined by shooting did not explode (https://feedback.bistudio.com/T164288)
- After cooking, the sound of roasting meat would persist on the equipment used
- Trying to ignite a wet fireplace would activate burning sounds
- The fireplace was missing some particles when burning
- It was possible to boil food in gasoline (https://feedback.bistudio.com/T146331)
- The BattlEye license was not being displayed when the Steam overlay was disabled
- Accepting the BattlEye agreement made the game unresponsive to mouse under certain conditions
- Transitioning between erect and prone stance while charging a throw was skipping animations in certain cases
- Brooms did not change their materials properly when burning
- It was possible to craft the improvised spear while the stick had food attached
- Ticking sound of the alarm clock could be desynchronized when interrupted while setting the alarm
- The tutorial screen was falsely showing console controls in the tab selection
- Inventory icon of the Long Torch was cropped
- Fixed several instances of headgear clipping with character heads
- It was easily possible to get stuck in the stairs of the castle tower
- Adjusted rag cover clothes to reduce clipping with other clothing items
- The Bizon was spawning with the 1PN51 night-vision scope (https://feedback.bistudio.com/T163972)
- Improved textures of the spear variants
- The animation of drawing a pistol from the holster would twitch unnaturally
- Fixed an issue that prevented military infected from spawning with EGD-5 grenades
- Skater infected gave a metal sound when hit against the head
- Bus wreck model was levitating slightly (https://feedback.bistudio.com/T161767)
- Stick was held badly when roasting meat over fires (https://feedback.bistudio.com/T164438)
- It was possible to unpin grenades silently (https://feedback.bistudio.com/T158850 - private, https://feedback.bistudio.com/T161873 - private)
- Items would float when taking them into hands with a wounded character
- Reloading while freezing could result in animations glitching
- Fixed some issues that would result in skipping animations
- Jumping with two-handed rifles could result in stretched arms
- Cooking slots in the oven took different amounts of time to cook (https://feedback.bistudio.com/T164090)
- Multiple flash-bangs in a row would eventually stop impacting the character


CHANGED:

- Rotten meat now gets burned when smoked
- It's now possible to skin dead chickens, rabbits, carps and mackerels with the screwdriver
- Reduced the weight of the Handheld and Field Transceivers (https://feedback.bistudio.com/T157490)
- Decreased the inventory size of binoculars from 3x3 to 2x2
- The sharpened wooden stick can now cause bleeding on targets
- Halved the damage to cooking gear while cooking (https://feedback.bistudio.com/T164266)
- Keybinding menu now has inputs split into several categories to make it easier to navigate (PC)
- Adjusted positions of rifles in the shoulder slots to reduce clipping with the character
- Animations of character symptoms do not conflict with other animations any more
- Added a UI prompt to exit the game credits
- Updated the game credits
- Adjusted the modern compass to be more readable in sunlight
- Adjusted colors of all raincoat-based armbands
- SERVER

- Added: cfgeventgroups.xml to define groups of objects to spawn with dynamic events
- Added: Hundreds of static environment objects now have a config-class to be spawned by the server
- Added: "deloot" attribute to events.xml to define the amount of wanted dynamic events loot for a child instead of the default value
- Added: "spawnsecondary" attribute to events.xml to define if the child should be spawning the secondary infected event
- Added: Warning message when a definition in types.xml will be ignored
- Added: Additional dynamic event setup validation and warning messages
- Added: Dynamic events now supports spawning of "dispatch" from proto xmls
- Added: "dispatch" and its children "proxy" from proto xmls now have an additional attribute "dechance", a float value ranging from 0-1 to decide chance of spawning at a dynamic event
- Fixed: Banlist, whitelist and prioritylist were cleared when the accompanied file was failed to be opened by the game
- Fixed: The enableDebug window was not fully displayed in certain resolutions
- Fixed: Random loot spawned by dynamic events would persist after a server restart
- Changed: The game now has an error message and shuts down when it cannot find the world


MODDING:

- Added: Not-categorized input actions are now displayed within the "Unsorted" category in the keybinding menu
- Added: CreateFrustum function to Shape class, accessible from script
- Added: Added and exposed Shape::GetMatrix() and Shape::SetPosition() to script
- Added: PrePhysUpdate, IsEvent and IsTag callbacks to AnimCommand so they are usable from any Animal and Infected command
- Added: PrePhysUpdate, IsEvent and IsTag callbacks to AnimCommandBase so they are usable from any Animal and Infected animation command
- Fixed: proxyInfo was never filled in for BoxCollidingResult
- Fixed: Damage from explosions was always falling off in 4 times the range
- Changed: Logic of transition changes while smoking/drying
- Changed: Armbands were redesigned to allow flag variants. Textures were split in halves and renamed.
- Changed: Layout files are no longer cached on Diag exe
- Changed: The game now has an error message and shuts down when it cannot find the navmesh while it is configured to load one
- Changed: Fall off damage from explosion goes linearly from 100% to 0% (from indirectHitRange to indirectHitRange * indirectHitRangeMultiplier)

DayZ Update 1.18 Video Guide


3 PRO Strats to Preserve Cooking Pot Durability in DayZ
A DayZ Video called "3 PRO Strats to Preserve Cooking Pot Durability in DayZ" was added
VIDEO
3 days ago

Shotgunning Drinks
A DayZ Tip called "Shotgunning Drinks" was added
TIP
4 days ago

The Best & Worst Sources of Heat in DayZ | Drying Clothes, Heat Strength & Stealthiness Compared
A DayZ Video called "The Best & Worst Sources of Heat in DayZ | Drying Clothes, Heat Strength & Stealthiness Compared" was added
VIDEO
10 days ago

Gas poisoning and bloody hands
A DayZ Tip called "Gas poisoning and bloody hands" was added
TIP
13 days ago

How Chemical Poisoning Works in DayZ | Symptoms, Causes & Cures
A DayZ Video called "How Chemical Poisoning Works in DayZ | Symptoms, Causes & Cures" was added
VIDEO
17 days ago

Elemental Craftings Part 2
Asmondian updated an Infographic called "Elemental Craftings Part 2"
INFOGRAPHIC
22 days ago

Elemental Craftings Part 1
Asmondian updated an Infographic called "Elemental Craftings Part 1"
INFOGRAPHIC
22 days ago

10 PRO Tips For DayZ You Probably Don't Know | DayZ Tips
A DayZ Video called "10 PRO Tips For DayZ You Probably Don't Know | DayZ Tips" was added
VIDEO
24 days ago

Fires Vs Rain
A DayZ Tip called "Fires Vs Rain" was added
TIP
24 days ago

Tiki Torches/Brooms
A DayZ Tip called "Tiki Torches/Brooms" was added
TIP
24 days ago

Minimum Radiator Levels
A DayZ Tip called "Minimum Radiator Levels" was added
TIP
24 days ago

Stealth Kill Fast
A DayZ Tip called "Stealth Kill Fast" was added
TIP
24 days ago

Hot Fish Hide
A DayZ Tip called "Hot Fish Hide" was added
TIP
24 days ago

DONATOR
Poor_Pilgrim has made a donation!
Poor_Pilgrim has made a donation!
24 days ago

Poor_Pilgrim has donated an incredibly generous $25!!!
Poor_Pilgrim's contribution has been added to the donator list. If they rank high enough, Poor_Pilgrim will be placed on the Leaderboard with the top 20 donators, and possibly the footer with the top 5 donators.
Poor_Pilgrim has helped pay for the hosting of this website and gave WOBO the resources needed to create more tools, tips and videos. Thank you Poor_Pilgrim!
Donator leaderboard - Make a donation


Clothing Dry Times
A DayZ Tip called "Clothing Dry Times " was added
TIP
28 days ago

The 5 powers of the Feet Wrappings
A DayZ Tip called "The 5 powers of the Feet Wrappings" was added
TIP
28 days ago

Bone knife with 1 bone
A DayZ Tip called "Bone knife with 1 bone" was added
TIP
28 days ago

Cooking with a broom
A DayZ Tip called "Cooking with a broom" was added
TIP
28 days ago

50 Tips for DayZ 1.17
A DayZ Video called "50 Tips for DayZ 1.17" was added
VIDEO
1 month ago

All Changes in the DayZ 1.17 Update
A DayZ Video called "All Changes in the DayZ 1.17 Update" was added
VIDEO
1 month ago

Namalsk Mission
Asmondian updated an Infographic called "Namalsk Mission"
INFOGRAPHIC
1 month ago

Namalsk Items
Asmondian updated an Infographic called "Namalsk Items"
INFOGRAPHIC
1 month ago

All New Cooking Items & Changes in DayZ | Cooking Stand & Kitchen Timer
A DayZ Video called "All New Cooking Items & Changes in DayZ | Cooking Stand & Kitchen Timer" was added
VIDEO
1 month ago

SPONSOR
FullMetalBrainz has become a WOBO Superstar!
FullMetalBrainz has become a WOBO Superstar!
1 month ago

FullMetalBrainz has received the WOBO Superstar rank for pledging to give $10 per month and has unlocked Membership Perks. To remember FullMetalBrainz's generosity, FullMetalBrainz will have their name placed on the footer of every page!
This will help pay for hosting and the resources WOBO needs to create tools, videos and tips. Thank you FullMetalBrainz!
Become a sponsor via Patreon - Become a sponsor via YouTube Members


The 5 New Ways to Stay Warm in DayZ 1.17 | Heat Buffer Stat & Temperature Changes
A DayZ Video called "The 5 New Ways to Stay Warm in DayZ 1.17 | Heat Buffer Stat & Temperature Changes" was added
VIDEO
1 month ago

How to stop vomiting
A DayZ Tip called "How to stop vomiting" was added
TIP
1 month ago

CHANGELOG
The <strong>Longhorn</strong> was changed for the DayZ Weapon Database
The Longhorn was changed for the DayZ Weapon Database
1 month ago

The Longhorn has been changed. Here are the changes:
- Bullet Speed Multiplier was changed from 0.75 to 0.8
- Base Weapon Length was changed from 41 to 70.00000

Tools connected to this database:
>> The Longhorn on the Weapon Info Tool
>> Other Weapon Tools
>> Damage Tools
Thursday 07th April 2022  -  Changelog History


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